Nothing has been announced in that regard so far, but it seems unlikely that this functionality would be implemented to only apply to a single game. With the ability to use PC mods in the Xbox One version of Fallout 4, this leaves open the possibility that other games will have similar modding capabilities.
#How to mods from bethesda how to#
This will hopefully blow the doors wide open for gamers that have been interested in mods, but have simply been unable to apply them for whatever reason, whether that is they simply do not know how to use mods, or their computers are not powerful enough to run high quality games. How modding will work exactly on Xbox One was not revealed, but one has to imagine that it will be a much simpler and streamlined process compared to how mods work on PC. This is a monumental shift in favor of consoles, and offers an extremely compelling reason to pick up the Xbox One version of the game over the PS4 version. However, as announced by Todd Howard during Microsoft's E3 2015 press conference, any mods made for the PC version of Fallout 4 will also apply to the Xbox One version of the game. Consoles have largely been left in the dark when it comes to mods, making the console versions of many games seem lesser by comparison. That major advantage came in the form of fan made mods, which have greatly extended the lifespan of titles such as Skyrim.
Todd brought with him fresh Fallout 4 gameplay, but more importantly, Todd brought with him a Fallout 4 nuclear bombshell for Xbox One gamers.īasically, up until now, the PC has had a major advantage over console versions of Bethesda's games. With Bethesda's E3 2015 press conference taking place last night and showcasing just about everything in regards to Fallout 4, it was surprising to see Todd Howard of Bethesda enter the Microsoft E3 stage.